Esports generated $519 million in revenue in 2019 in Asia, making it the No. 1 region in the world for such revenue, according to a report by market researcher Niko Partners. The growth continues in 2020 despite the pandemic, though Niko does not have a specific forecast for this year.
Overall, Niko found that Asia generated nearly half of all global esports revenue in 2019, hosting big events like Riot Games’ League of Legends Championships. Niko said that there are 510 million esports fans (defined as those who watch at least once a month) in Asia, with 595 million esports players. Mobile esports games in Asia generated $13.3 billion in 2019, 68% of global mobile esports games revenue.