Critical Role campaign 3 has a release date. We’d heard enough hints and tidbits from the cast of Critical Role, the hit D&D podcast and web series, to know that another multi-year adventure featuring the core players was sure to happen again – and now we finally have the first details.
The second campaign of Critical Role ended in early June, bringing the adventures of the Mighty Nein to a close. While we are being treated to a new Critical Role mini-series (Exandria Unlimited), it’s only set to run for eight episodes, and will only act as something of a stop gap before Critical Role campaign 3 emerges down the line.
For all of the latest news as well as rumors, predictions, and best guesses as to the whereabouts of Critical Role campaign 3, read on below.
Critical Role campaign 3: when will it happen?
We finally know that Critical Role campaign 3 will kick off on October 21 at 7 PM PT / 2 AM October 22 GMT / 12 PM October 22 GMT. The new release date was announced during a State of the Role update at the end of September.
If you can’t catch it live rebroadcasts will air at 12 AM PT and 9 AM PT on Twitch with a VOD also available on Twitch and YouTube.Special screenings of the premieres will also be available to watch in select cinemas across the US; more details can be found on Cinemark’s website.
From the sounds of things Matt Mercer will return as DM when the new campaign kicks off, however, Critical Role promises there will be some surprises in store as campaign three progresses.
These changes could be inspired by Exandria Unlimited, the Critical Role mini-series hosted by Game Master Aabria Iyengar. While it’s only running for a handful of episodes, it does mark a new format for the Critical Role team, and a popular run may mean we see more short adventures in the coming months, piecing together choice parts of Exandria’s history, geography and mythology with a different cast of characters each time.
Thankfully we don’t have much longer to wait to find out what campaign three will have in store for us. An after-show will also be making a return, but expect it sometime in early 2022.
When will Critical Role campaign 3 be set?
Warning: there are some spoilers ahead for Critical Role campaign 2.
There was a significant time jump between the first and second campaigns, with the latter taking place around 20 years after the events of the former. The new Exandria Unlimited mini series is also taking place 10 years after the end of campaign 2.
It makes much more sense for each campaign to take place after the events of a previous one, to ensure continuity, prevent ‘prequel’ campaigns from messing up the timeline of later ones, and also allow player actions in early campaigns to have considered, long-term effects in successive stories.
Given the close of campaign 2, in which Matthew Mercer confirmed that the Mighty Nein managed to reintroduce the Warforged (‘Aeormaton’) race into the world of Exandria, we’re expecting campaign 3 will be set long enough afterwards that we can see the impact of that on the wider world – possibly even with a Warforged player character in the mix.
It’s likely that campaign 3 will be set on a new continent, based on prior precedent, though we will likely see some returning locations and characters too.
Tal’Dorei (campaign 1) and Wildemount (campaign 2) are both based in Eastern Exandria, but we could always see campaign 3 moving to the Western continent of Marquet (deserts and mountains, mainly), or even The Shattered Teeth – an archipelago of small islands south of Wildemount, behind a wall of fog known as the Fool’s Curtain. Given one of the highlights of the second campaign was its seafaring / piracy arc, a story set far from any large land masses could be a natural place to go.
What will happen to the Mighty Nein in campaign 3?
The cast of the Mighty Nein end on some curious notes, and it’ll be fascinating the see where they end up, if they do appear in campaign 3. Given hints about Jester traveling to the Feywild with the Traveler, she’d be an interesting character to meet there – while Kingsley Tealeaf’s journey to join the Revelry is a perfect opportunity to make him a future Plank King, if the campaign 3 cast end up in Darktow somehow.
However, we heard relatively little about Vox Machina in the second campaign, other than some indirect mentions or family member NPCs – and, at the very end, confirmation that Laura Bailey’s Vex ends up as Coinmistress of the Tal’Dorei council – and we get the sense Mercer prefers to give the limelight fully to the new cast of characters in each campaign.