Diablo 4 looks gritty and dark – so dark you’ll need to squint to see anything


It’s been a hot minute since we’ve had some Diablo 4 news – three months in fact. But the devs are back with a quarterly update and a fresh batch of screenshots.

The takeaway from the latest blog post is that Diablo 4‘s aesthetic is going hard on “dark, low-fantasy gothic horror.” Game director Joe Shely (who replaced Luis Barriga) is keen to show the team’s progress on nailing the themes, which gives the game its “distinct visual style.”

(Image credit: Activision Blizzard)

Art director, Chris Ryder, explains that the key to creating immersive environments lies in the two foundational pillars “old masters” and “a return to darkness.” Heavy on the darkness, it seems, because I’m struggling to make anything out in some of these screenshots without fiddling with my screen brightness. Or squinting really hard.



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